AI Insights · Timothy · July 2022
Top 5 City Building Games on Android in Denmark: Q2 2022 Performance
In Q2 2022, the top city-building games on Android in Denmark exhibited varied trends in downloads, revenue, and active users. Sensor Tower data reveals key insights.
In Q2 2022, the top city-building games on Android in Denmark demonstrated diverse performance trends across downloads, revenue, and active user metrics. Here's a closer look at how these games fared, based on data from Sensor Tower.
Trading Legend
From 37GAMES Interactive Entertainment, this game saw a notable increase in weekly revenue, peaking at around $2.7K in late May. However, weekly downloads declined significantly, dropping from 428 in late March to nearly zero by mid-June. Active user numbers also followed a downward trend, falling from 392 in late March to 151 by the end of June.
Merge County
Published by Microfun Limited, this game experienced a steady stream of revenue, with weekly earnings fluctuating between approximately $688 and $1.9K. Downloads saw a gradual decline from 291 in late March to 67 by the end of June. Active users started at 707 in late March and ended at 542 in late June, reflecting a slight but consistent decrease.
Land of Empires: Immortal
Nuverse's title showed varied financial performance, with weekly revenue ranging from $278 in mid-May to $1.9K in late March. Downloads remained relatively stable, hovering between 111 and 173 per week. Active users saw modest growth early in the quarter, reaching 229 in early June before stabilizing around 207 by the end of the month.
Trailer Park Boys: Greasy Money
This game from East Side Games Studio had consistent weekly revenue, generally staying between $293 and $572. Weekly downloads remained low, with minor fluctuations and an occasional peak of 26 downloads. Active users were relatively stable, starting at 287 in late March and ending at 233 in late June.
SimCity BuildIt
ELECTRONIC ARTS' long-standing game continued to perform steadily. Weekly revenue ranged from $228 to $624, showing consistent player spending. Weekly downloads were stable, averaging around 118 per week. Active users maintained a strong presence, averaging around 1.5K throughout the quarter, with a slight peak to 1.6K in mid-June.
For more detailed insights and trends, visit Sensor Tower.